![]() The Conqueror’s cylindrical great helm, coat of plates, tabard, and shield are all twelfth to thirteenth century Crusader era equipment, the Warden’s Longsword and full Maille with elements of early Transition armor hail from the fourteenth Century while the Lawbringer’s full plate armor and anti-armor pollaxe are from the late medieval period, fifteenth Century and later.300 BC – 250 AD), the lamellae and plates of armor were made of iron and/or rawhide from the Kofun period onward, meaning it’s probably safe to say that no historical samurai ever armored himself with wood. While there is some archaeological evidence of wooden armor being used in the Yayoi period (ca. The Samurai wear armors that mix together elements from the Heian to Edo periods pretty haphazardly, and the rigid sections aside from the helmets are depicted as being made of wood.It’s not such a problem since this is a fictional setting that’s upfront about running on Rule of Cool. Anachronism Stew: There’s quite a mishmash of historical equipment from different periods in each faction’s gear, along with what’s made up out of the whole cloth.In 2020, Year Four started, with the seasons of Peace, Tyranny, and Resistance, and included the new Warmonger hero.Īlso in 2020, the Warden was introduced as a Guest Fighter for Samurai Shodown. 2019 saw the start of Year Three, known as the Year of the Harbinger, was released, bringing four new heroes (one for each faction). An update for Year Two, Marching Fire, was released in 2018, containing a Chinese faction known as the Wu Lin, and a new 4v4 Breach mode. Over the course of the first year after release, six new heroes (two per faction) were released. It was released for the Xbox One, PS4, and PC on February 14, 2017. The game also has a story mode, where the three factions fight not only one another, but also the bloodthirsty warlord Big Bad Apollyon. The addition of dodging, movesets, and guard breaks make fights more complex and skill-based, where fights are not determined by random button mashing, but careful observation and prediction of enemy stances and movement, and the fate of the fight could be decided in just a single mistake. The game uses an innovative combat system called the “Art of Battle”, where players lock on to their dueling opponents and can then choose to position their weapon from above, left, or right, able to attack, defend, or deflect enemy attacks on the same position. The game takes place in a low fantasy universe where these three Fantasy Counterpart Cultures exist next to each other and are locked in an endless war with each other. Players side with one of three factions - the Legions (Knights), the Warborn (Vikings), or the Chosen (Samurai) – duel one another for control of the battlefield. For Honor puts a blade in your hand and sets you loose in a medieval battle. Every encounter is a brutal, tactical fight to the death. Fallen enemies and allies alike litter the battlefield. The sound of shouting and clashing metal fills the air. It is a competitive third-person melee fighting game mixing speed, strategy, and team play with visceral close range combat in multiplayer action. For honor.”įor Honor is an original property made by Ubisoft Montreal and announced at E3 2015 on June 15, 2015. And it will take you without any shame into the hands of death for the name you were given and for your descendants. ![]() ![]() This narrow path only goes one way, a way covered with enemies and brothers. The path where sadness goes along with pain and where glory is the color of blood. The path that only ends when your legs fail to support you, and your heart stops beating. ![]() Know this before you step onto that thin red path where no misstep is allowed. What do you know about honor, you who has never faced true fear? Learn what honor is before pretending you are a warrior.
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